Provisions (R):
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Rations:
See: “Food” in the F section of this provisional list.
Razors:
Sheep Sheering - : 4 Bronze
Straight-Edge ---- : 20 Bronze
Reins:
Dog: 2 white-gold
Dragon: 5,000 white-gold
Lizard (giant): 400 white-gold
Snake (giant): 300 white-gold
Robes:
Cloth: 6 white-gold
Leather: 20 white-gold
Satin: 60 white-gold
Silk: 120 white-gold
Ropes:
Listed below are the following types of ropes:
Hemp:
1/4" thick (cost per foot): 1 silver
1/2" thick (cost per foot): 2 silver
3/4" thick (cost per foot): 4 silver
1" thick (cost per foot): 8 silver
2" thick (cost per foot): 80 silver
3" thick (cost per foot): 160 silver
4" thick (cost per foot): 320 silver
5" thick (cost per foot): 640 silver
6" thick (cost per foot): 1,280 silver
Weaver’s Silkleaf:
1/4" thick (cost per foot): 10 silver
1/2" thick (cost per foot): 20 silver
3/4" thick (cost per foot): 40 silver
1" thick (cost per foot): 80 silver
2" thick (cost per foot): 800 silver
3" thick (cost per foot): 1,600 silver
4" thick (cost per foot): 3,200 silver
5" thick (cost per foot): 6,400 silver
6" thick (cost per foot): 12,800 silver
Author's Notes:
- Concerning the Weaver's Silkleaf Rope sold above.
- Create the Weaver's Oak, a tree with a golden hue (difficult to see, even in the dark of night).
- A perception-based roll of 140 needed to visually percieve this faint golden hue.
Clustering:
DescriptionsConcerning Weaver's Silkleaf:
Habitat: Jungle. Weaver's Silkleaf will not naturally grow in any other region.
Skills needed to identify and harvest healthy leaves:
Druid class
Forest-Knight class
Trade-Skills: Herbalist, Survivalist
to : Survivalist, harvesting Silkleaf is not an uncommon these lengthy , and is easily found and prepaired into rope for the Survivalist, as well as those who seek the know plantlife.